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Loki Opened a Portal in Los Angeles in a Viral Stunt Promoting Meta’s New Game

“The portal was the crescendo that brought the world of Asgard’s Wrath 2 to life,” Meta integrated marketing manager Justin Levenstein told Adweek. “The one-two punch of the trailer debut and portal exceeded all of our expectations going into the night, proving that Meta Quest and Oculus Studios deliver AAA gaming experiences.”

CREDITS

Creative agency: BBDO New York
Chief creative officer: Gustavo Sarkis
Senior vice presidents and creative directors: Ricky Bowry, Joe Fox
Senior copywriter: Catherine Nguyen 
Senior art director: Ian Nettleton 
Junior creatives: Ross Hull, John Ratkowiak
Junior designer: Brenda Cho
Associate creative director: Azusa Kobayashi
Executive vp, group strategy director and chief strategy officer: Shireen Jiwan 
Senior vp, strategy director: Jennifer Green
Connections planning director: Cam D’Auria
Strategy director: Julian Alexander
Senior connections planner: Carly Duris
Executive vp, global lead of Reality Labs: Susannah Keller
Account director: Elliot Falconer
Account managers: Shamika Gentle, Andrew Helms
Executive producer: Bruce McDonald
Executive vp, group executive producer: Kim Kietz
Senior producer: Mike Woodall
Freelance executive producer: Jeff Yeatman

Media agency: Spark Foundry

PR agency: TriplePoint PR

Production company: Kaleida
Executive producer: Adam Tremayne
Senior producer: Daniel Reynolds
Technical director: Nils Porrmann
Lead producer: Ben Lawrence
Producer: Anna Komitska
Lighting: Robb Jibson
Disguise operator/media server tech: Thomas Kother
Sound: Kyle Pace

Production company: Standard Productions
Director: Johnny Likens
Owner: Chris Gabello
Executive producers: Sid Kreitzer, David Simpson
Director of photography: Byron Kopman

Editorial company: Method Studios
Senior editor: Ryan Todd
Editor: Kyle Sironen
Junior VFX editor: India Sonnenfeld
Senior Unreal editor: Marcus McSherry

VFX and finish: Method Studios
Managing director: Jesse Kurnit
Executive producers: Julia Paskert, Hayley Wallach
Real-time executive producer: Karina Partington
Senior producer: Aiste Akelaityte
Senior VFX producer: Christopher Lewis
VFX producers: Kyle Fader, Joseph Hobaica
Realtime producer: Fan Yu
Senior real-time production coordinator: Tracey Carpenter
Senior production coordinator: Juliann Barbella
Production coordinators: Ethan Samuel, Olivia Vitagliano
Executive creative director: Johnny Likens
Creative director, games: Sam McGlynn
VFX supervisors: Alex Cheparev, Ivan Guerrero
Senior CG supervisor: Brian Dinoto
CG supervisor: Christina Faraj
FX supervisor: Tomas Slancik
Technical supervisor: Michael Ferraro
Lighting supervisor: Claire Chang
Flame leads: Chihcheng Peng, Rob Walker
Comp supervisor: Theodore Wirtz
CG generalists: Yang Hu, Mark Yagos
Senior rigger: Rick Fronek
Unreal rigger: Justin Barcellos
Senior lighter: Irene Kim
Lighter: Jan Habib
Unreal lighters: RJ Draper, Mark Lavania
Integration supervisor: Fabio Zapata
Integration artist: Rachan Chirarattanakornkul
FX artists: Alejandro Echeverry, Gregory Ecker, Danil Krivoruchko, Pamela Saad, Jason Simmons
Senior Unreal generalist: Eugene Floramata
Unreal environment artists: Mateus Kurzhals, Jeffrey Scott
Unreal generalist: Adam Butler
Asset artist: Cemre Esen
Concept artist: Marco Iozzi
Storyboard artists: Keith Morange, James Randolph
Animators: Isai Calderon, Brad Hayes, Bradley Morris,Daniel Patterson
Animator: Bradley Morris
Unreal animators: Andres Asperin, Andrew Chranowsky, Stephen Mann, Robert Yau
Lead Unreal animator: Greg Bekken
Unreal animator: Robert Yau
Unreal artist: Seiji Anderson
Senior nuke compositors: Frank Fieser, Dan Giraldo, Ting Hsu
Junior nuke compositor: Sabrina Chan
Compositors: Tati Bozinovski, Sam Chen, Nic Kim, Rickey Verma
Senior designer: David Weinstock
Matte painter: Christopher Sanchez
Unreal technical director: Warren Wang
Flame artists: Bilali Mack, Larry Merrill, Margolit Steiner
Junior flame artist: Jeremy Lloyd-Styles
VFX assists: Trevor Brashich, Thomas Karras, Sergio Segovia
Sound: Source Sound
Owner, VR audio director: Charles Deenen
Senior producers: Kelly Baffoni, Daniel Lepervanche
Sound design: Josh Moore, Dom Ragancik, Nick Spradlin

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